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"New digital technologies offer many exciting opportunities to educators who are looking to develop better teaching practices. When technologies are new, however, the potential for beneficial and effective implementations and applications is not yet fully recognized. This book is intended to provide teachers and researchers with a wide range of ideas from researchers working to integrate the new technology of Augmented Reality into educational settings and processes. It is hoped that the research and theory presented here can support both teachers and researchers in future work with this exciting new technology.".
Virtual reality in education --- Computer-assisted instruction --- Augmented reality --- Augmented reality. --- Computer-assisted instruction. --- Virtual reality in education. --- AR (Augmented reality) --- Computer-augmented reality --- Reality --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Teaching --- Education --- Educational technology --- Programmed instruction --- Telematics --- Data processing
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"This book presents a series of case studies capturing the variety of student experiences with online learning. The book is original in assessing the lived experience of online learning from students' perspectives by using qualitative data to supplement quantitative analytics"--
Educational technology --- Computer-assisted instruction --- Education --- Distance education --- Internet in education --- Technological innovations --- Instructional technology --- Technology in education --- Technology --- Educational innovations --- Instructional systems --- Teaching --- Internet (Computer network) in education --- Distance learning --- Open learning --- Telecommunication in education --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Programmed instruction --- Telematics --- Effect of technological innovations on --- Aids and devices --- Data processing --- leermiddelen --- 371.6 --- Computer-assisted instruction. --- Effect of technological innovations on.
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Advances in computer graphic technologies have inspired new efforts to understand the potential of multimedia instruction as a means of promoting human learning. In Multimedia Learning, Third Edition, Richard E. Mayer takes an evidence-based approach to improving education using well-designed multimedia instruction. He reviews 15 principles of multimedia instructional design that are based on more than 200 experimental research studies and grounded in a cognitive theory of how people learn from words and graphics. The result is the latest instalment of what Mayer calls the Cognitive Theory of Multimedia Learning, a theory introduced in previous editions of Multimedia Learning and in The Cambridge Handbook of Multimedia Learning, Second Edition. This edition provides an up-to-date and systematic summary of research studies on multimedia learning, supplemented with complementary evidence from around the globe. It is well-suited to graduate and undergraduate courses in psychology, education, computer science, communication, instructional design, and game design.https://www.cambridge.org/be/academic/subjects/psychology/educational-psychology/multimedia-learning-3rd-edition?format=PBhttps://www.cambridge.org/be/academic/subjects/psychology/educational-psychology/multimedia-learning-3rd-edition?format=PB
Computer assisted instruction --- Audiovisual methods --- Computer-assisted instruction. --- Interactive multimedia. --- Cognitive learning. --- Multimedia --- Elektronische leeromgeving --- Onlineonderwijs --- Digitale leermiddelen --- E-learning --- Computer-assisted instruction --- Interactive multimedia --- Cognitive learning --- Learning --- Hypermedia systems --- Interactive media --- Computer software --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Teaching --- Education --- Educational technology --- Programmed instruction --- Telematics --- Data processing --- Computerondersteund onderwijs
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This book presents recent machine learning paradigms and advances in learning analytics, an emerging research discipline concerned with the collection, advanced processing, and extraction of useful information from both educators’ and learners’ data with the goal of improving education and learning systems. In this context, internationally respected researchers present various aspects of learning analytics and selected application areas, including: • Using learning analytics to measure student engagement, to quantify the learning experience and to facilitate self-regulation; • Using learning analytics to predict student performance; • Using learning analytics to create learning materials and educational courses; and • Using learning analytics as a tool to support learners and educators in synchronous and asynchronous eLearning. The book offers a valuable asset for professors, researchers, scientists, engineers and students of all disciplines. Extensive bibliographies at the end of each chapter guide readers to probe further into their application areas of interest.
Computer-assisted instruction. --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Teaching --- Education --- Educational technology --- Programmed instruction --- Telematics --- Data processing --- Engineering. --- Artificial intelligence. --- Data mining. --- Computational Intelligence. --- Artificial Intelligence. --- Learning & Instruction. --- Data Mining and Knowledge Discovery. --- Algorithmic knowledge discovery --- Factual data analysis --- KDD (Information retrieval) --- Knowledge discovery in data --- Knowledge discovery in databases --- Mining, Data --- Database searching --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Construction --- Industrial arts --- Technology --- Computational intelligence. --- Learning. --- Instruction. --- Learning process --- Comprehension --- Intelligence, Computational --- Artificial intelligence --- Soft computing
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Although the transition to online education is happening more abruptly than anyone anticipated, technology-supported teaching may be here to stay. This guide explores the challenges involved in online teaching and guides educators and administrators to identify and understand best practices. It is a valuable tool to help you and your students succeed in synchronous and asynchronous settings this school year and beyond. Learn strategies for engaging students more fully online. Find new techniques to assess student progress from afar. Discover tools for building online classroom culture, combating online distractions, and more.
Web-based instruction --- Computer-assisted instruction --- Educational technology --- Educational Technology --- Computer-Assisted Instruction --- Internet --- education --- 454.52 --- didactische werkvormen --- onderwijsvernieuwing --- blended learning --- online lesgeven --- Instructional technology --- Technology in education --- Technology --- Educational innovations --- Instructional systems --- Teaching --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Education --- Programmed instruction --- Telematics --- Online instruction, Web-based --- Online teaching --- Web-based online instruction --- computerondersteund onderwijs --- Aids and devices --- Data processing --- Teacher education. Teacher's profession --- Didactics --- online werken --- didactiek --- lesgeven --- Blended learning --- Hybride onderwijs --- Online onderwijs --- Didactiek --- Werkvormen --- Afstandsonderwijs --- Onderwijstechnologie --- Educatieve technologie --- Courses, Online --- Online courses --- Online education --- Distance education --- Internet - education
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Conference papers and proceedings. --- Computer-assisted instruction. --- Computer systems --- Information storage and retrieval systems. --- Automatic data storage --- Automatic information retrieval --- Automation in documentation --- Computer-based information systems --- Data processing systems --- Data storage and retrieval systems --- Discovery systems, Information --- Information discovery systems --- Information processing systems --- Information retrieval systems --- Machine data storage and retrieval --- Mechanized information storage and retrieval systems --- Electronic information resources --- Data centers --- Digital libraries --- Information organization --- Information retrieval --- ADP systems (Computer systems) --- Computing systems --- Systems, Computer --- Electronic systems --- Cyberinfrastructure --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Teaching --- Education --- Educational technology --- Programmed instruction --- Telematics --- Data processing
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"The author develops a model of peer pedagogy by examining the popular genre of Let's Play videos as a source of learning for Minecraft players"--
YouTube (Electronic resource) --- Minecraft (Game) --- Peer teaching. --- Social aspects. --- Peer-assisted learning --- Peer-group tutoring of students --- Peer instruction --- Peer-led learning --- Peer mentoring (Peer teaching) --- Student-to-student tutoring --- Teaching --- Video games --- Learning, Psychology of. --- Media literacy. --- Video games in education. --- Computer-assisted instruction. --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Education --- Educational technology --- Programmed instruction --- Telematics --- Electronic games in education --- Audio-visual education --- Mass media literacy --- Information literacy --- Learning --- Psychology of learning --- Educational psychology --- Comprehension --- Learning ability --- Data processing --- Psychological aspects --- GooTube (Electronic resource) --- YouTube Broadcast Yourself (Electronic resource)
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This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers presented in this issue were organized in topical sections named: e-learning and on-line apps; image and graphics; VR/AR; CV and AI; and animation and miscellaneous. .
Computer-assisted instruction. --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Teaching --- Education --- Educational technology --- Programmed instruction --- Telematics --- Data processing --- Optical data processing. --- Computer organization. --- Computers. --- Application software. --- Machine learning. --- Pattern recognition. --- Image Processing and Computer Vision. --- Computer Systems Organization and Communication Networks. --- Information Systems and Communication Service. --- Computer Appl. in Social and Behavioral Sciences. --- Machine Learning. --- Pattern Recognition. --- Design perception --- Pattern recognition --- Form perception --- Perception --- Figure-ground perception --- Learning, Machine --- Artificial intelligence --- Machine theory --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic brains --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Computer systems --- Cybernetics --- Calculators --- Cyberspace --- Organization, Computer --- Electronic digital computers --- Optical computing --- Visual data processing --- Bionics --- Electronic data processing --- Integrated optics --- Photonics --- Computers --- Optical equipment
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Robert Blake, now with Gabriel Guillen, updates his successful book (1st ed. 2008, 2nd ed. 2013) on how to teach foreign languages using technology. Brave New Digital Classroom touches on all of the key concepts and challenges of teaching with technology of all kinds, focusing on issues specific to FLL or L2 learning. Originally referred to as computer-assisted language learning, CALL has come to encompass any kind of learning that uses digital tools for language learning. This book significantly updates and expands on the second edition reframing the conversation to account for the more integrated way technology is used in our lives. Starting at the beginning, Blake and Guillen ask, can technology help with L2? They then address the ways it can help, how to choose the right digital tools, how to use those tools effectively, finally expanding into a new area to explain how technology can impact literacy and identity. The book is primed for use in graduate courses. Key terminology is bolded and a comprehensive glossary is included. Each chapter finishes with a short list of references to consult for further reading on the topic and discussion questions. The authors will provide short interview videos (free via GUP website) to enhance discussions on the topics.
Unterrichtstechnologie --- Neue Medien --- Fremdsprachenunterricht --- Fremdsprachenlernen --- E-Learning --- Computerunterstütztes Lernen --- Language and languages --- Educational technology. --- Computer-assisted instruction. --- Second language acquisition --- Study and teaching --- Technological innovations. --- Foreign languages --- Languages --- Anthropology --- Communication --- Ethnology --- Information theory --- Meaning (Psychology) --- Philology --- Linguistics --- Second language learning --- Language acquisition --- Instructional technology --- Technology in education --- Technology --- Educational innovations --- Instructional systems --- Teaching --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Education --- Educational technology --- Programmed instruction --- Telematics --- Aids and devices --- Data processing --- Rechnerunterstütztes Lernen --- Computer --- CAL --- Computer aided learning --- Computer assisted learning --- Computer based training --- CBT --- Computergestütztes Lernen --- Lernen --- Computerunterstützter Unterricht --- Lernsoftware --- Learning on demand --- Telelearning --- Teleteaching --- Electronic Learning --- Virtuelles Lernen --- Computerunterstütztes Lernen --- Selbstunterricht --- Selbststudium --- Integriertes Lernen --- Fremdsprache --- Spracherwerb --- Gesteuerter Zweitsprachenerwerb --- Gesteuerter Fremdsprachenerwerb --- Zweitspracherwerb --- Fremdsprachenerwerb --- Fremdspracherwerb --- Sekundärer Spracherwerb --- Zweitsprachenerwerb --- Fremdsprachendidaktik --- Fremdsprachlicher Unterricht --- Sprachunterricht --- Neusprachlicher Unterricht --- Digitale Medien --- Elektronische Medien --- Neue Technologie --- Telekommunikation --- Informationstechnik --- Bildungstechnologie --- Erziehungstechnologie --- Pädagogische Technologie --- Lehrmittel --- Sprachenlernen --- Zweitsprache --- Spracherlernung --- Unterricht --- Digitales Lernen
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